Matthew Ruiz - Senior Game Designer

mpruiz323@gmail.com - (661) 607-5110

EXPERIENCE

Wonderstorm - The Dragon Prince ARPG — Senior Content Designer

August 2021 - October 2024

  • Mentored a 4 person Design team to complete Story missions for a full game region

  • Scheduled playtests and feedback sessions for content in development for my team

  • Owned and implemented major pieces of content spanning multiple mission types (Story, Raid, Repeatable Missions, etc.)

  • Collaborated regularly with Level, Tech, and Combat Designers as well as Artists and Writers to ensure all aspects of the content development process progressed smoothly

Cryptic Studios - Magic: Legends — Staff Content Designer

November 2017 - July 2021

  • Designed and implemented open world quests for multiple  launch regions 

  • Designed and implemented five instanced Story Missions for multiple launch regions

  • Designed and implemented  two score-based instanced Ordeal Missions for multiple launch regions

  • Designed Holiday events and implemented the Launch Event “Mana Rig Mayhem”

  • Worked closely with the development and implementation of new software 

    • BehaviorTrees 

    • AI Director

    • Object and Mission PreFabs

  • Collaborated regularly with Environment Artists, Level Designers, and Writers to assess scope, allocate resources, and gather feedback in order to craft GDDs and levels from start to finish

Blizzard Entertainment - World of Warcraft — Game Design Intern

June 2016 - September 2016

  • Worked with the World of Warcraft Quest Design team to implement overworld content for the Legion 7.2 patch:

    • Both ambient and enemy encounter work

    • Overworld treasure placement

  • Provided design feedback for Class quests

EDUCATION

University of California Irvine, Irvine CA — B.S. Computer Game Science

September 2013 - June 2017