Matthew Ruiz - Senior Game Designer
mpruiz323@gmail.com - (661) 607-5110
EXPERIENCE
Wonderstorm - The Dragon Prince ARPG — Senior Content Designer
August 2021 - October 2024
Mentored a 4 person Design team to complete Story missions for a full game region
Scheduled playtests and feedback sessions for content in development for my team
Owned and implemented major pieces of content spanning multiple mission types (Story, Raid, Repeatable Missions, etc.)
Collaborated regularly with Level, Tech, and Combat Designers as well as Artists and Writers to ensure all aspects of the content development process progressed smoothly
Cryptic Studios - Magic: Legends — Staff Content Designer
November 2017 - July 2021
Designed and implemented open world quests for multiple launch regions
Designed and implemented five instanced Story Missions for multiple launch regions
Designed and implemented two score-based instanced Ordeal Missions for multiple launch regions
Designed Holiday events and implemented the Launch Event “Mana Rig Mayhem”
Worked closely with the development and implementation of new software
BehaviorTrees
AI Director
Object and Mission PreFabs
Collaborated regularly with Environment Artists, Level Designers, and Writers to assess scope, allocate resources, and gather feedback in order to craft GDDs and levels from start to finish
Blizzard Entertainment - World of Warcraft — Game Design Intern
June 2016 - September 2016
Worked with the World of Warcraft Quest Design team to implement overworld content for the Legion 7.2 patch:
Both ambient and enemy encounter work
Overworld treasure placement
Provided design feedback for Class quests
EDUCATION
University of California Irvine, Irvine CA — B.S. Computer Game Science
September 2013 - June 2017